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The Campaign Edit

The original Campaign of Warlords Battlecry III has you trying to fight an ancient evil that arrived just recently on the face of Etheria.

During the campaign you have the chance to travel through the land to gain alliances against the evil, find powerful artifacts and gain specific boni (which only work in the campaign).

Relations between the Races: Edit

Race Allies Friendly Neutral Enemies
Dwarf Dwarf Knight + Empire Everyone else Orc + High Elf + Plague
Empire Empire Dwarf + Barbarian Everyone else Undead + Orc + Ssrathi
High Elf High Elves Knight + Wood Elves + Fey Everyone else Undead + Dark Elf + Daemon
Knight Knights Dwarf + High Elves Everyone else Undead + Dark Elves + Daemon
Barbarian Barbarian Dwarf + Wood Elves Everyone else Fey + Dark Dwarves + Swarm
Fey Fey High Elves + Wood Elves Everyone else Daemon
Minotaur Minotaur Barbarian + Orc Everyone else Dwarf + Dark Dwarf + Fey
Ssrathi Ssrathi Barbarian + Daemon

+ Wood Elves +

Dark Dwarf

Everyone else Dwarf + Minotaur + Empire
Wood Elf Wood Elves High Elves + Fey Everyone else Dark Dwarf + Dark Elves + Swarm
Daemon Daemon Dark Dwarf + Swarm

+ Plague

Everyone else Knight + High Elves + Fey
Dark Elf Dark Elves Orc + Daemon Everyone else Knight + High Elves

+ Wood Elves

Dark Dwarf Dark Dwarf Undead + Minotaur

+ Orc + Dark Elves

Everyone else Dwarf + High Elves

+ Plague

Orc Orc Dark Elves + Dark Dwarf Everyone else Dwarf + High Elves + Empire
Plaguelord Plaguelord Orc + Daemon Everyone else Dwarf + Dark Dwarfs

+ High Elves

Swarm Swarm Undead + Deamon Everyone else Knight + Dwarf + Barbarian

+ Empire

Undead Undead Dark Elves + Dark Dwarf

+ Daemon +Swarm

Everyone else Knight + High Elves + Empire

Notes: Edit

  • It is not possible to ally with the Daemons since there is no region which they rule.
  • Similiar, it seems impossible to ally with the Knights - though I have to try using the repeatable missions.
  • You can only Ally with the Wood Elves if you already start friendly with them.
  • You have to choose between the Dark Elves and the Dwarfs, there is no way to ally with both.
  • To Ally with both the Empire and the Ssrathi, you need to defend Kalpaxotl first and then defend Ensmouth.
  • Closing Rift at Sundered Isle will imcrease relation with High Elves by 1.
  • Completing 3rd Gift of Coatli will reduce relation with Ssrathi by 1.
  • Twillingt Wood's mission line will set up you relation with Fey to ally.
  • Khazdhul Mines mission in Khazdhul increase relation with Dark Dwarfs by 1.
  • Completing The Garb of Thyatis on Guardia will reduce relation with Knights by 1.
  • Getting Keep to lvl 5 in Ehlariel will also improve relation with High Elves by 1.
  • Protect High Elves at Lunarion will add +1 to relation.

The Campaign Bonus Edit

Campaign Bonuses are abilities that help your hero out during battles. These bonuses are passive and none have any requirements to activate. There are 15 Campaign Bonuses in total, out of these 3 are story related and have no affect on the hero. Campaign Bonuses only affect your hero during Campaign Scenarios, they will not affect your hero outside the campaign. These bonuses are gained by completing various scenarios in the campaign.

Item

Bonus

Location
The Serpent's Eye Adds +2 Vision Radius for all troops. Tongu - The Serpent's Eye
Winds of the Desert Adds +50% Attack Speed to your Hero. Northern Diraq
Dreamcrystal Shard Adds +25% to Mana Regeneration Speed Twilight Woods
Cureall Stone Immunity to Disease Colis Tarn - Against the Ghouls
Champion of Bartonia +50% Increase in Attack Speed Bartonia - Tourney
Trargish Horse Adds +3 Movement Speed to your Hero The Trarg
Griffon Eggs Adds +30 XP for all Griffons White Mountain - Griffon Raid
Mithril Vein Adds +10 to your Hero's armor Khaz-Barak
Frostwyrm Pelt Adds +15 to your Hero's cold resistance Ylarie - Defence of Ylarie
Iron Fortress Key #1 Locks and unlocks the door to Gorgon's Iron Fortress
Iron Fortress Key #2 Locks and unlocks the door to Gorgon's Iron Fortress
Iron Fortress Key #3 Locks and unlocks the door to Gorgon's Iron Fortress
Hand of Sartek Adds +8 Combat for your Hero

Finger 1 and 2 - Gap of Ar

Finger 3 and 4 - Realms of War

Finger 5 - Plains of Ar

Order of Selentia +6 Morale to your troops Enmouth
Heart of Zhur Immunity to Poison Zhur(unlocks later in campaign, east to The Trarg)

Retinue UnitsEdit

During the campaign, it is possible to recruit certain units for your hero's retinue. Before they can be hired, many of these units have requirements that can depend on the completion of certain scenarios or even the hero's alignment to the settlement's race.

Ragnar the Frost Dragon

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