Dark Archer

Combat: 3
Hits: 25
Speed: 11
Damage: 12 Piercing
Range: 8
Armor: 10
Resistance: 15
Resistant vs: None
Vulnerable vs: None
View: 11
Attack Type: Both Ground and Air units

Size: Medium
Alignment: Evil
Race: Dark Elf

-Arrows inflict Poison (strength = damage / 2, making 6 by default)

Dark Archers are basic infantry.


Dark ElfEdit

Produced from: Tree of Pain
Requires: Rune of Cielos research
Cost: 25 Gold, 25 Metal, 10 Crystal
Build Time: 45
Setup Points: 2
Army Points: 1

Dark Archers are comparable to Gladewardens and Longbowmen. They are cheap to produce and their arrows can inflict Poison as well as being up-gradable to deal fire damage - allowing them to take down even buildings with relative ease. Building many of these as soon as possible makes a good defense for your base, especially with archery upgrades.

Benefits from Black Ward, Fletcher, Bowyer, and Flaming Arrows researches. If Sacrifice has been researched they can be sacrificed for a chance to summon a Daemon


  • Ready: "My life is yours to do with as you will."
  • Select: "I live to serve." "Name your desire."
  • Order: "My pleasure." "As you wish, Master."

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.