Dark Elf Researches
----------Tier 1----------[]
Rune of Cielos[]
Cost: 100 Stone, 100 Crystal Prerequisites: None |
Allows for the production of Dark Archers at the Tree of Pain. |
Burial[]
Cost: 300 Stone, 100 Crystal Prerequisites: None |
Allows Gravestones to be built. |
Black Ward 1[]
Cost: 90 Crystal Prerequisites: None |
Gives +3 resistance to all of your units including your Hero. |
Black Ward 2[]
Cost: 120 Crystal Prerequisites: Black Ward 1 |
Gives +6 resistance to all of your units including your Hero. (Black Ward skills do not stack) |
Black Ward 3[]
Cost: 150 Crystal Prerequisites: Black Ward 2 |
Gives +9 resistance to all of your units including your Hero. (Black Ward skills do not stack) |
----------Tier 2----------[]
Rune of Animos[]
Cost: 150 Stone, 150 Crystal Prerequisites: None |
Allows for the production of Dark Riders at the Tree of Pain and Queen Spiders at the Tomb. |
Ancient Wisp[]
Cost: 200 Gold Prerequisites: None |
Adds an interactive ability when four Wisps are grouped together that allows them to merge into a single Ancient Wisp for a cost of 100 crystal. |
Fletcher[]
Cost: 300 Gold Prerequisites: None |
Adds +5 damage to Dark Archers, as well as Squires, Dwarf Crossbows, Longbows, Moonguards, Gladewardens, Elven Hunters, The Forestmaster, and Imperial Archers. Prior to 1.03.1, Sprites were also affected. |
Bowyer[]
Cost: 200 Gold Prerequisites: None |
Increases missile range by 2 for Dark Archers, as well as Squires, Dwarf Crossbows, Longbows, Moonguards, Gladewardens, Elven Hunters, The Forestmaster and Imperial Archers. Prior to 1.03.1, Sprites were also affected. |
Flaming Arrows[]
Cost: 800 Gold, 1000 Crystal Prerequisites: None |
Changes missile damage type to fire from piercing for Dark Archers, as well as Squires, Dwarf Crossbows, Longbows, Moonguards, Gladewardens, Elven Hunters and Imperial Archers. Note: the missiles still count as being physical for the purpose of missile resistant units. Prior to 1.03.1, Sprites were also affected. Also increases poison strength of poison arrows to 75% of damage. |
----------Tier 3----------[]
Rune of Manos[]
Cost: 200 Stone, 200 Crystal Prerequisites: None |
Allows for the production of Sorcerors and Spider Priestesses at the Tree of Pain. |
Slavehorde[]
Cost: 300 Gold Prerequisites: None |
Adds an interactive ability to the Reformatory that allows it to summon up to 10 Thralls for 25 gold each. (250 altogether) |
Blood Potion[]
Cost: 200 Gold, 200 Crystal Prerequisites: None |
Gives +3% assassination chance to units with the assassination ability, making +6% when combined with Dark Order. |
Dark Order[]
Cost: 200 Metal, 200 Crystal Prerequisites: None |
Gives +3% assassination chance to units with the assassination ability, making +6% when combined with Blood Potion. |
Summon Mana 1[]
Cost: 100 Crystal Prerequisites: None |
Mana regeneration in your army is at 150% of normal. |
Summon Mana 2[]
Cost: 200 Crystal Prerequisites: Summon Mana 1 |
Mana regeneration in your army is at 200% of normal. |
Summon Mana 3[]
Cost: 400 Crystal Prerequisites: Summon Mana 2 |
Mana regeneration in your army is at 300% of normal. |
Sorcery 1[]
Cost: 120 Crystal Prerequisites: None |
Increases the maximum mana for Sorcerors by +15. |
Sorcery 2[]
Cost: 160 Crystal |
Increases the maximum mana for Sorcerors by another +15, making +30 togther. |
Darkbolt[]
Cost: 600 Crystal Prerequisites: None |
Gives +15 ranged damage to Sorcerors and Spider Priestesses. |
Sacrifice[]
Cost: 500 Gold, 500 Metal, 500 Stone, 500 Crystal Research Time: 120 Prerequisites: None |
Adds an interactive ability to most units in the game (that are in your possession), allowing you to kill them off for a 4% chance to summon a Daemon, costing 5 crystal. However, selecting multiple units together combines the chance but also the cost. Selecting 25 units will give you 100% chance. |
----------Tier 4----------[]
Rune of Mortos[]
Cost: 300 Stone, 300 Crystal Prerequisites: None |
When researched along with Rune of Manos, it allows for the production of Assassins at the Tree of Pain. |
Meditation 1[]
Cost: 150 Crystal Prerequisites: None |
Gives +10% casting skill to your Hero. |
Meditation 2[]
Cost: 200 Crystal Prerequisites: Meditation 1 |
Gives +20% casting skill to your Hero. (Meditation skills do not stack) |
Meditation 3[]
Cost: 250 Crystal Prerequisites: Meditation 2 |
Gives +30% casting skill to your Hero. (Meditation skills do not stack) |