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DescriptionEdit

The Deathknight is a warrior with access to both Chaos Magic and Necromancy, as well as the ability to increase damage vs humans and all good aligned creatures. Note: Manslayer does not work against Barbarians, but as they are classed as "good" creatures, you can still get extra damage against them through Smite Good.

Stats and SkillsEdit

The attribute changes you get by choosing this class:

Class Strength Dexterity Intelligence Charisma
Deathknight +2 -1 +1 -2

The abilities you get by choosing this class:

Level 1 (Initial Skills) Level 5 Level 15 Level 25

Ferocity (+1)




Manslayer (+1)

Chaos Magic Necromancy Smite Good

StrategyEdit

OverallEdit

The Deathknight is a somewhat niche class that can only truly work on a very limited number of races. The difficulty with the Deathknight is similar to the Daemonslayer in that a primary ability is wasted (in this case Manslayer rather than Daemonslayer) and Chaos Magic is and has always been quite terrible. However, unlike the Daemonslayer, the Deathknight bears critical access to a good summoning spell sphere in Necromancy (earlier than the Daemonslayer's Summoning), which may be enough to tip the scales of the battle.


RacesEdit

A great use for the Deathknight is with the Undead. Whilst the ability to transmute resources is lost (unless the player invests in enough Chaos Magic to get Morph Resources) compared to the Undead Alchemist, the ability to abuse Vampirism whilst simultaneously being capable of summoning a decent amount of units via a Necromancy synergy can be pretty powerful with the right levels of investment.

If Chaos Magic is wanted, a Plaguelord Deathknight can use a combination of Leech and Chaos Plague to severely debilitate enemies. With enough Virulence, Chaos Plague can turn into an area of effect instant-death spell. This is the only spell which enforces the basis of the race - disease. There are also a couple of other useful traits, such as the ability to exchange resources albeit at a high mana cost. Morphing should be restricted to fodder units like Slimes and Spores. That way, if they are negatively effected it does not matter and doesn't decide a game.

CountersEdit

  • A Deathknight that isn't focused entirely on toughness/spellcasting can mean that they are not very effective at spellcasting/fighting respectively.
  • Any units which aren't good aligned will be more effective against a Deathknight with investment in Smite Good.

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