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Fey Researches

----------Tier 1----------Edit

Faerie BladeEdit

Faerie Blade

Cost: 100 Metal
Research Time: 60

Prerequisites: None
Obtained From: Faerie Ring

Gives +5 melee damage to Spriggans and Sylphs.

Faerie SightEdit

Faerie Sight

Cost: 200 Gold
Research Time: 60

Prerequisites: None
Obtained From: Faerie Ring

Gives +2 range to Pixies, Sprites, Faerie Dragons and Leprechauns.

Panoply 1Edit

Panoply 1

Cost: 400 Metal, 400 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Faerie Ring

Gives +5 armor to all units.

Panoply 2Edit

Panoply 2

Cost: 800 Metal, 800 Crystal
Research Time: 90

Prerequisites: Panoply 1
Obtained From: Faerie Ring

Gives +10 armor to all units. (Armor bonuses do not stack)

Knights of Faerie Edit

Knights of Faerie

Cost: 100 Gold, 200 Metal
Research Time: 60

Prerequisites: None
Obtained From: Faerie Ring

Gives +3 combat to Pixies, SpritesSpriggans, SylphsFaerie Dragons and Leprechauns.

Zephyr 1Edit

Zephyr 1

Cost: 200 Gold, 300 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Faerie Ring

Gives +2 speed to Pixies, SpritesSpriggans, SylphsFaerie Dragons and Leprechauns.

Zephyr 2Edit

Zephyr 2

Cost: 200 Gold, 600 Crystal
Research Time: 90

Prerequisites: Zephyr 1
Obtained From: [[Faerie Ring]

Gives another +2 speed to Pixies, SpritesSpriggans, SylphsFaerie Dragons and Leprechauns, making +4 together.

Zephyr 3Edit

Zephyr 3

Cost: 200 Gold, 1000 Crystal
Research Time: 120

Prerequisites: Zephyr 2
Obtained From: Faerie Ring

Gives a further +2 speed to Pixies, SpritesSpriggans, SylphsFaerie Dragons and Leprechauns, making +6 altogether.

Faerie FireEdit

Faerie Fire

Cost: 200 Gold, 200 Metal, 400 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Faerie Ring

Gives +5 ranged damage to Pixies and changes their attack type to Fire from Cold.

Lore 1Edit

Lore 1

Cost: 150 Gold, 25 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Orb of Wonder

Gives +5 XP to all newly produced units.

Lore 2Edit

Lore 2

Cost: 250 Gold, 50 Crystal
Research Time: 70

Prerequisites: Lore 1
Obtained From: Orb of Wonder

Gives +10 XP to all newly produced units. (Lore bonuses do not stack)

Lore 3Edit

Lore 3

Cost: 350 Gold, 100 Crystal
Research Time: 80

Prerequisites: Lore 2
Obtained From: Orb of Wonder

Gives +20 XP to all newly produced units. (Lore bonuses do not stack)

Lore 4Edit

Lore 4

Cost: 450 Gold, 200 Crystal
Research Time: 90

Prerequisites: Lore 3
Obtained From: Orb of Wonder

Gives +30 XP to all newly produced units. (Lore bonuses do not stack)

Lore 5Edit

Lore 5

Cost: 600 Gold, 400 Crystal
Research Time: 100

Prerequisites: Lore 4
Obtained From: Orb of Wonder

Gives +40 XP to all newly produced units. (Lore bonuses do not stack)

Lore 6Edit

Lore 6

Cost: 800 Gold, 600 Crystal
Research Time: 120

Prerequisites: Lore 5
Obtained From: Orb of Wonder

Gives +50 XP to all newly produced units. (Lore bonuses do not stack)

Lore 7Edit

Lore 7

Cost: 1000 Gold, 800 Crystal
Research Time: 150

Prerequisites: Lore 6
Obtained From: Orb of Wonder

Gives +60 XP to all newly produced units. (Lore bonuses do not stack)

Lore 8Edit

Lore 8

Cost: 1200 Gold, 1200 Crystal
Research Time: 200

Prerequisites: Lore 7
Obtained From: Orb of Wonder

Gives +80 XP to all newly produced units. (Lore bonuses do not stack)

Lore 9Edit

Lore 9

Cost: 2000 Gold, 1600 Crystal
Research Time: 240

Prerequisites: Lore 9
Obtained From: Orb of Wonder

Gives +100 XP to all newly produced units. (Lore bonuses do not stack)

----------Tier 2----------Edit

Eagle Eye 1Edit

Eagle Eye 1

Cost: 150 Gold
Research Time: 60

Prerequisites: None
Obtained From: Magic Pool

Gives +2 view range to all troops and buildings.

Eagle Eye 2Edit

Eagle Eye 2

Cost: 250 Gold
Research Time: 90

Prerequisites: Eagle Eye 1
Obtained From: Magic Pool

Gives an additional +1 view range to all troops and buildings, making +3 together.

Eagle Eye 3Edit

Eagle Eye 3

Cost: 350 Gold
Research Time: 120

Prerequisites: Eagle Eye 2
Obtained From: Magic Pool

Gives a further +1 view range to all troops and buildings, making +4 altogether.

FarseeingEdit

Farseeing

Cost: 1000 Gold, 1000 Crystal
Research Time: 180

Prerequisites: Eagle Eye 3
Obtained From: Magic Pool

Removes all Fog of War and Hidden Map.

Income 1Edit

Income 1

Cost: 120 Gold, 120 Metal, 120 Stone, 120 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Rainbow

Increases income from all mines by +1. 

Income 2Edit

Income 2

Cost: 200 Gold, 200 Metal, 200 Stone, 200 Crystal
Research Time: 90

Prerequisites: Income 1
Obtained From: Rainbow

Increases income from all mines by +2. (Income bonuses do not stack)

Income 3Edit

Income 3

Cost: 300 Gold, 300 Metal, 300 Stone, 300 Crystal
Research Time: 120

Prerequisites: Income 2
Obtained From: Rainbow

Increases income from all mines by +4. (Income bonuses do not stack)

Income 4Edit

Income 4

Cost: 400 Gold, 400 Metal, 400 Stone, 400 Crystal
Research Time: 120

Prerequisites: Income 3
Obtained From: Rainbow

Increases income from all mines by +6. (Income bonuses do not stack)

----------Tier 4----------Edit

The AlicornEdit

The Alicorn

Cost: 200 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Unicorn Grove

Gives +10 melee damage to Unicorns.

Meditation 1Edit

Healing 1

Cost: 150 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Tome

Gives +10% casting skill to your Hero.

Meditation 2Edit

Healing 2

Cost: 200 Crystal
Research Time: 90

Prerequisites: Meditation 1
Obtained From: Tome

Gives +20% casting skill to your Hero. (Meditation skills do not stack)

Summon Mana 1Edit

Meditation 1

Cost: 100 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Tome

Mana regeneration in your army is at 150% of normal.

Summon Mana 2Edit

Meditation 2

Cost: 200 Crystal
Research Time: 90

Prerequisites: Summon Mana 1
Obtained From: Tome

Mana regeneration in your army is at 200% of normal.

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