Goblin Chief

Combat: 8
Hits: 90
Speed: 11
Damage: 15 Crushing
Armor: 5
Resistance: 5
Resistant vs: Crushing
Vulnerable vs: Piercing
View: 8
Attack Type: Ground units only

Max Mana: 80
Start Mana: 20

Size: Small
Alignment: Evil
Race: Orc

-Can summon a group of Goblins (75 mana)

Goblin Chiefs are advanced infantry.



Produced from: Goblin Tower
Requires: Orchold (level 3 or above)
Cost: 80 Gold, 20 Metal
Build Time: 40
Setup Points: 5
Army Points: 1

Goblin Chiefs orient to the swarm playstyle of the Orcish race. They are reasonable tough and strong, but have a crippling weakness to piercing. The best of this unit it in its ability. Due to this ability, they can summon hordes of Goblins which can then be used to harass and Disease the enemy or as fodder.

Benefits from Training and Eagle Eye researches.


  • Ready: "Goblin here."
  • Select: "You call me?" "What you want?" "Not make sense."
  • Order: "Going." "Ya!" "Like crazy!"
  • Deathblow: "My club, your head, big smack!"

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