Combat: 12
Hits: 120
Speed: 11
Damage: 25 Slashing
Armor: 20
Resistance: 15
Resistant vs: None
Vulnerable vs: None
View: 11
Attack Type: Ground units only

Size: Medium
Alignment: Good
Race: Human

-Triple damage vs cavalry

Halberdiers are advanced infantry units.



Produced from: Barracks
Requires: Archway
Cost: 50 Gold, 150 Metal
Build Time: 45
Setup Points: 4
Army Points: 2

Halberdiers are essentially uber Pikemen but with a slashing typed attacking instead of piercing. They share the same abilities, same cost ratio and are both upgraded by the same researches. All this mean that they do everything Pikemen do, but better. Unfortunately for them, their cost is pretty high. This reduces their numbers and have them appear only as special support units mid game instead of core units. Although in late game once the Empire have reached a Palace level 5, their need for metal drastically lowers. This is when Halberdiers can be produced in larger numbers.

Benefits from Palace Guard, Weaponsmith, Armorer, Royal Guard, and Imperial Guard researches.


  • Ready: "Halberdier, present and correct!"
  • Select: "Ready!" "Present arms!" "Company will form up!"
  • Order: "Away!" "Step lively!" "Company will advance!"
  • Deathblow: "Slice and dice!"

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