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Hellbore

Combat: 15
Hits: 100
Speed: 5
Damage: 50 Electrical
Range: 10
Armor: 15
Resistance: 20
Resistant vs: Electrical
Vulnerable vs: Crushing
View: 9
Attack Type: Both Ground and Air units

Size: Large
Alignment: Neutral
Race: Mechanical

Ability:
-none

Hellbores are siege weapons.

FactionsEdit

Dark DwarvesEdit

Produced from: Siege Workshop
Requires: Furnace (level 4 or above)
Cost:180 Metal 180 Crystal
Build Time: 90
Setup Points: 5
Army Points: 4

A unique siege weapon for the Dark Dwarves, the Hellbore is a powerful ranged unit, capable of slaying both ground and air units quite effectively with 50 Electrical damage. Whilst it may not be quite as powerful as some other siege weapons, its ability to target air is extremely useful. In this regard, it is capable of doing what almost all other siege weapons cannot, slay Dragons. Do not ever underestimate the Hellbore, as it can be upgraded in the same way as the Flame Cannon, which gives it decent speed and the ability to out-range un-garrisoned towers. An odd twist to this siege weapon is its resistance to Electrical and vulnerability to Crushing.

Benefits from Armorer, Mithril, Siegecraft, Forge, Alchemist Fire, and Spare Parts.

QuotesEdit

  • Ready: "Hellbore..."

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