Knight Lord

Combat: 16
Hits: 220
Speed: 15
Damage: 40 Slashing
Armor: 15
Resistance: 10
Resistant vs: All Physical
Vulnerable vs: Electrical
View: ?
Attack Type: Ground units only

Size: Large
Alignment: Good
Race: Human

-Gives +2 Morale for your side

Knight Lords are elite cavalry units.



Produced from: Stables
Requires: Shrine of the Sword and Smithy
Cost: 350 Gold, 350 Metal
Build Time: 240
Setup Points: 6
Army Points: 2

The toughest of Knight cavalry, the Knight Lord is a very powerful cavalry unit capable of single-handedly turning the tide of battle in the player's favor. Similarly with the other Knight cavalry units, Lords have a resistance to all physical, but its vulnerability however is to electrical instead. Additionally, Knight Lords have the powerful ability to add morale to the player's side, which in turn can actually allow the Knights to produce more units amongst the other effects it has. However, Knight Lords cost a massive amount of resources which can provide a significant production problem alongside their 4 minute build time. Knight Lords share also with Knight Champions the same short sight, and they should always be accompanied by some scouts.

Benefits from Crusade, Weaponsmith, Armorer, Full Plate Armor, Warhorse, Order of the Rose, Order of the Pegasus, Order of the Dragon, Paladin, and Grand Paladin researches.


  • Ready: "Forces of darkness, beware!"
  • Select: "My Liege?" "Purge the world of darkness!" "I smell the taint of evil." "Against the tides of Chaos!"
  • Order: "Onward!" "Smite them!" "Expect no quarter." "Defend the right."
  • Deathblow: "Die, fiendish scum!"

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