Spell | Description | Per Spell Level (past initial) | Mana Cost | Area of Effect | Duration | Notes |
---|---|---|---|---|---|---|
Hand of Flame | Strikes enemies for 20 fire damage | +10 fire damage | 10 | Command Radius | Instant | 20% reduction in power in rain |
Soul Flame | Increases XP of friendly units by 10 to a maximum of 10 |
+5 XP per level +10 maximum XP per level |
6 | Command Radius | Instant | |
Cauterize | Heals friendly units for 25 hits | +25 hits healed | 8 | Command Radius | Instant | |
Resist Fire | Gives friendly units +25 fire resistance |
+1 min duration +25 fire resistance |
7 | Command Radius | 1 min | |
Ring of Fire | Enemies are stricken for 50 fire damage | +25 fire damage | 30 | Small area near the caster | Instant | 30% reduction in power in rain |
Firebreath | Gives friendly units (but not the caster) a ranged fire attack dealing 10 damage |
+5 fire damage +1 min duration |
30 | Command Radius | 1 min | |
Berserker | Sets fire to friendly units and gives them +5 combat and speed |
+1 combat +2 speed +2 mins duration |
15 | Command Radius | 2 mins |
Does not affect Mechanical units Immolated units suffer a small amount of damage every second |
Pillar of Fire | Inflicts 120 fire damage to enemy units | +60 fire damage | 40 | Adjacent to caster | Instant | 40% reduction in power in rain |
Fire Elemental | Summons a Fire Elemental |
+50 XP per level +1 Fire Elemental for every 3 levels +2 mins duration |
40 | Adjacent to caster | 2 mins | |
Armageddon | Damages enemy units and buildings for 100 fire damage | +100 fire damage | 75 | Command radius | Instant | 50% reduction in power in rain |
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Pyromancy
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