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Undead Researches

----------Tier 1----------Edit

Feast of GarokEdit

Feast of Garok

Cost: 100 Gold, 100 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Deathkeep level 1

Gives +4 combat to Zombies and gives them an interactive ability to scavenge resources from freshly slain units.

Was also meant to increase the Zombies build skill by +4 (making a build skill of 12). But due to a bug in the code, the bonus doesn't get used after being applied.

BurialEdit

Burial

Cost: 300 Stone, 100 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Graveyard

Allows Gravestones to be built. 

Weaponsmith 1Edit

Weaponsmith 1

Cost: 200 Gold, 200 Metal
Research Time: 60

Prerequisites: None
Obtained From: Boneyard

Gives +5 melee damage to all non-flying melee units.

Weaponsmith 2Edit

Weaponsmith 2

Cost: 400 Gold, 400 Metal
Research Time: 90

Prerequisites: Weaponsmith 1
Obtained From: Boneyard

Gives another +5 melee damage to all non-flying melee units, making +10 together.

Dark MithrilEdit

Dark Mithril

Cost: 500 Gold, 500 Metal, 500 Crystal
Research Time: 120

Prerequisites: Weaponsmith 2
Obtained From: Boneyard

Gives a further +5 melee damage to non-flying melee units, making +15 overall, as well as giving +10 armor to all units.

----------Tier 2----------Edit

TombguardEdit

Tombguard

Cost: 100 Gold, 100 Metal
Research Time: 60

Prerequisites: None
Obtained From: Deathkeep level 2

Gives +3 combat to Wights.

HauntingEdit

Haunting

Cost: 150 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Barrow

Gives +3 speed to Wraiths and Shadows.

WailingEdit

Wailing

Cost: 150 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Barrow

Gives +3 combat to Wraiths and Shadows.

----------Tier 3----------Edit

Vampire BatsEdit

Vampire Bats

Cost: 200 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Deathkeep level 3

Gives Bats the Vampirism ability - an ability that allows the unit to regain a small amount of lost HP upon each melee attack.

SlavehordeEdit

Slavehorde

Cost: 300 Gold
Research Time: 60

Prerequisites: None
Obtained From: Cage

Adds an interactive ability to your Cages that allows them to summon up to 10 Thralls for 25 gold each. (250 altogether)

TortureEdit

Torture

Cost: 750 Gold, 750 Metal
Research Time: 180

Prerequisites: None
Obtained From: Cage

Makes Slayer Knights and Doom Knights deal double damage.

Fallen KnightEdit

Fallen Knight

Cost: 600 Gold, 800 Metal
Research Time: 120

Prerequisites: Torture
Obtained From: Cage

Makes Slayer Knights and Doom Knights deal triple damage against Human units, instead of the double damage given through Torture. But they will still do double damage against all other targets.

Summon Mana 1Edit

Summon Mana 1

Cost: 100 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Altar of Shadows

Mana regeneration in your army is at 150% of normal.

Summon Mana 2Edit

Summon Mana 2

Cost: 200 Crystal
Research Time: 90

Prerequisites: Summon Mana 1
Obtained From: Altar of Shadows

Mana regeneration in your army is at 200% of normal.

Summon Mana 3Edit

Summon Mana 3

Cost: 400 Crystal
Research Time: 120

Prerequisites: Summon Mana 2
Obtained From: Altar of Shadows

Mana regeneration in your army is at 300% of normal.

----------Tier 4----------Edit

Dark CitadelEdit

Dark Citadel

Cost: 200 Gold, 500 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Deathkeep level 4

Adds an interactive ability to your Deathkeeps, allowing them to change day into night for 100 Crystal.

Staff of DamnationEdit

Staff of Damnation

Cost: 300 Gold, 300 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Black Library

Increases missile range by +2 for Liches.

Liche KingEdit

Liche King

Cost: 300 Gold, 300 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Black Library

Gives +4 combat to Liches.

Spell ResearchEdit

Spell Research

Cost: 250 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Black Library

Increases your Hero's spell mastery by 1 in a random sphere for the remainder of the battle.

There is no limit to the amount of times you can purchase this skill. 

Arcane ResearchEdit

Arcane Research

Cost: 150 Gold, 500 Crystal
Research Time: 120

Prerequisites: None
Obtained From: Black Library

Increases your Hero's spell mastery by 2 in a random sphere for the remainder of the battle.

There is no limit to the amount of times you can purchase this skill. 

----------Tier 5----------Edit

Dark LordEdit

Dark Lord

Cost: 200 Gold, 600 Crystal
Research Time: 90

Prerequisites: None
Obtained From: Deathkeep level 5

Gives +8 to your Hero's command.

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