Warlords Battlecry is a real-time strategy computer game released in for the Microsoft Windows in July 2000 in the USA, and in September the same year in Germany.[1] It was the first of new series of RTS games set in Steve Fawkner's successful, formerly turn-based, Warlords franchise.
The game introduced a Hero-building system, combining real time strategy elements with roleplaying elements (hero development, stats and skills). This makes the series the first to be called "roleplaying strategy", a term coined by its creator, Steve Fawkner.
There are nine Races:
- Human (Empire and Knights in Warlords Battlecry III)
- Dwarves
- Barbarians
- High Elf
- Wood Elf
- Dark Elf
- Orcs
- Minotaurs
- Undead
There are four classes, Warrior, Wizard, Rogue, and Priest. Each class has at least three specialties, which give access to different skills and spheres of magic.
Two sequels have been made for the game: Warlords Battlecry II (2002) and Warlords Battlecry III (2004).