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Wood Elf Researches

----------Tier 1----------Edit

Rune of CielosEdit

Rune of Cielos

Cost: 100 Stone, 100 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Haven level 1

Allows for the production of Gladewardens at the Tree of Life.

Eagle Eye 1Edit

Eagle Eye 1

Cost: 150 Gold
Research Time: 60

Prerequisites: None
Obtained From: Forest Tower

Gives +2 view range to all troops and buildings.

Eagle Eye 2Edit

Eagle Eye 2

Cost: 250 Gold
Research Time: 90

Prerequisites: Eagle Eye 1
Obtained From: Forest Tower

Gives an additional +1 view range to all troops and buildings, making +3 together.

Eagle Eye 3Edit

Eagle Eye 3

Cost: 350 Gold
Research Time: 120

Prerequisites: Eagle Eye 2
Obtained From: Forest Tower

Gives a further +1 view range to all troops and buildings, making +4 altogether.

FarseeingEdit

Farseeing

Cost: 1000 Gold
Research Time: 180

Prerequisites: Eagle Eye 3
Obtained From: Forest Tower

Removes all Fog of War and Hidden Map.

Healing 1Edit

Healing 1

Cost: 100 Gold, 100 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Healing Orb

Makes HP regeneration in your army 150% of normal.

Healing 2Edit

Healing 2

Cost: 150 Gold, 150 Crystal
Research Time: 90

Prerequisites: Healing 1
Obtained From: Healing Orb

Makes HP regeneration in your army 200% of normal.

Healing 3Edit

Healing 3

Cost: 200 Gold, 200 Crystal
Research Time: 120

Prerequisites: Healing 2
Obtained From: Healing Orb

Makes HP regeneration in your army 300% of normal.

Elcor's BalmEdit

Elcor's Balm

Cost: 1000 Crystal
Research Time: 180

Prerequisites: None
Obtained From: Healing Orb

Adds an interactive ability to your Healing Orbs, allowing them to cast a near-map-covering range healing spell for a cost of 400 crystal. The spell cures yours and your allies' units of illnesses and recovers them of 100 lost HP.

----------Tier 2----------Edit

Rune of AnimosEdit

Rune of Animos

Cost: 150 Stone, 150 Crystal
Research Time: 90

Prerequisites: None
Obtained From: Haven level 2

Allows for the production of Woodriders at the Tree of Life, as well as Elven Hunters when researched along with Rune of Cielos.

Ancient WispEdit

Ancient Wisp skill

Cost: 200 Gold
Research Time: 60

Prerequisites: None
Obtained From: Haven level 2

Adds an interactive ability when four Wisps are grouped together that allows them to merge into a single Ancient Wisp for a cost of 100 crystal.

FletcherEdit

Flecther

Cost: 300 Gold
Research Time: 60

Prerequisites: None
Obtained From: Rangers' Guild

Adds +5 damage to Gladewardens and Elven Hunters, as well as Squires, Dwarf Crossbows, Longbows, Moonguards, Dark Archers, The Forestmaster and Imperial Archers.

Prior to 1.03.1, Sprites were also affected.

BowyerEdit

Bowyer

Cost: 200 Gold
Research Time: 60

Prerequisites: None
Obtained From: Rangers' Guild

Increases missile range by 2 for Gladewardens and Elven Hunters, as well as Squires, Dwarf Crossbows, Longbows, Moonguards, Dark Archers, The Forestmaster and Imperial Archers.

Prior to 1.03.1, Sprites were also affected.

BowmasterEdit

Bowmaster

Cost: 700 Gold, 700 Crystal
Research Time: 180

Prerequisites: Fletcher, Bowyer
Obtained From: Rangers' Guild

Further increases missile range by +2 and gives another +5 damage to Gladewardens, as well as giving just +2 combat to Elven Hunters.

Prior to 1.03.23, all units affected by the Fletcher and Bowyer skills were also affected by Bowmaster and for the same bonuses that the Gladewardens received.

Flaming ArrowsEdit

Flaming Arrows

Cost: 800 Gold, 1000 Crystal
Research Time: 180

Prerequisites: None
Obtained From: Rangers' Guild

Changes missile damage type to fire from piercing for Gladewardens and Elven Hunters, as well as Squires, Dwarf Crossbows, Longbows, Moonguards, Dark Archers and Imperial Archers. Note: the missiles still count as being physical for the purpose of missile resistant units. Prior to 1.03.1, Sprites were also affected.

Also increases poison strength of poison arrows to 75% of damage.

----------Tier 3----------Edit

Rune of ManosEdit

Rune of Manos

Cost: 200 Stone, 200 Crystal
Research Time: 120

Prerequisites: None
Obtained From: Haven level 3

Allows for the production of Druids at the Tree of Life.

Morale 1Edit

Morale 1

Cost: 150 Gold
Research Time: 60

Prerequisites: None
Obtained From: Hostel

Gives +3 Morale to your army.

Morale 2Edit

Morale 2

Cost: 250 Gold
Research Time: 90

Prerequisites: Morale 1
Obtained From: Hostel

Gives +6 Morale to your army. (Does not stack with Morale 1 or 3)

Morale 3Edit

Morale 3

Cost: 400 Gold
Research Time: 120

Prerequisites: Morale 2
Obtained From: Hostel

Gives +9 Morale to your army. (Does not stack with Morale 1 or 2)

TradeEdit

Trade

Cost: 500 Gold, 500 Metal, 500 Stone, 500 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Hostel

Adds an interactive ability to your Hostels, allowing them to exchange one resource for another. But the returned resource is only at 50% of the amount of the resource that was given away.

----------Tier 4----------Edit

Rune of ArbosEdit

Rune of Arbos

Cost: 300 Stone, 300 Crystal
Research Time: 150

Prerequisites: None
Obtained From: Haven level 4

When researched along with Rune of Cielos, it allows for the production of Treants and Ancient Treants at the Tree of Life.

Meditation 1Edit

Meditation 1

Cost: 150 Crystal
Research Time: 60

Prerequisites: None
Obtained From: Magic Well

Gives +10% casting skill to your Hero.

Meditation 2Edit

Meditation 2

Cost: 200 Crystal
Research Time: 90

Prerequisites: Meditation 1
Obtained From: Magic Well

Gives +20% casting skill to your Hero. (Meditation skills do not stack)

Meditation 3Edit

Meditation 3

Cost: 250 Crystal
Research Time: 120

Prerequisites: Meditation 2
Obtained From: Magic Well

Gives +30% casting skill to your Hero. (Meditation skills do not stack)

ThornsEdit

Thorns

Cost: 250 Gold, 250 Crystal
Research Time: 80

Prerequisites: None
Obtained From: White Tree

Gives +10 damage to Treants and Ancient Treants.

BarkskinEdit

Barkskin

Cost: 250 Gold, 250 Crystal
Research Time: 80

Prerequisites: None
Obtained From: White Tree

Gives +10 armor to Treants and Ancient Treants.

Mighty OaksEdit

Mighty Oaks

Cost: 150 Gold, 150 Crystal
Research Time: 80

Prerequisites: None
Obtained From: White Tree

Gives +3 combat to Treants and Ancient Treants.

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